
QCCU-JP123(SR/SER/QCSER) Ancient Mechanical Fortress
$15.00
QCCU-JP123(SR/SER/QCSER) Ancient Mechanical Fortress (Ancient Mechanical Fortress) Continuous Magic
①: "Antique Gear" monsters you control that are Summoned or Special Summoned this turn cannot be destroyed by your opponent's card effects, and your opponent cannot target them with card effects. ②: Your opponent cannot activate the effects of Spell/Trap/Monsters in response to the activation of an "Antique Gear" card effect. ③: If this card in the Spell/Trap Zone is destroyed: You can activate this effect. Special Summon 1 "Antique Gear" monster from your hand or Graveyard. After this effect is activated, you cannot Special Summon any monsters that are not "Antique Gear" monsters until the end of this turn.
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